
Jasmine
3D Model Artist . Character Rigging Artist . 2D Animator. Motion Graphics
I’m a 3D Generalist that mainly specialise in animating and rigging in Maya, modelling in Zbrush and Blender while video editing in Premiere Pro in addition to 2D animating in After Effects. While I don’t mind doing simple tasks, I am more than willing to do more intense work to greatly improve my skills. I hoped to become an intermediate in rigging as I am currently a beginner when it comes to bipedal rigging and prop rigging but I have the basic understanding to get started.
On the sideline, I have numerous personal projects that I worked on as a past time to learn a specific program for me to get better and learn new ways to create something new. This can range from 3D modelling an entire building to learn Blender, creating an illustrated style music video to get better in both Illustrator and After Effects and collaborative work to learn the basics of motion graphics.
While I specialise in the 3D animation field, I also like taking the Graphic Designs route as I feel like the skills I possess can definitely be a useful tool in this particular area. I have experience with modelling objects realistically and so I found myself using mockups for graphics and logos in 3D. Adding to my skills for video editing to make amazing motion graphics works!
Software Often Used
3D Modelling and Animating:



Illustrating and Storyboarding

Adobe Used



